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definitely suitably strange. I have a bad habit of exploiting Ty's movement controller by running through walls whenever I get stuck and I tend to break stuff. there were a few times where I got lost in the maze of map geometry and went through a few walls so the pacing may have been messed up, but I ended up dying because I didn't know where to go at the end. Apart from that, the hammer-like enemies seem to just dart to my location when they're in range and they didn't seem to be a threat. It's impressive that they stick to the area they spawn in though! Overall I felt very immersed in the world you created and  might come back to it later to see what I missed. Good job!